The winning hand

Chapter 3 of 10 · 3 min

To win you need 14 tiles: four sets and one pair.

1 of Characters, 2 of Characters, 3 of Characters, 5 of Circles, 5 of Circles, 5 of Circles, 7 of Bamboo, 8 of Bamboo, 9 of Bamboo, Red Dragon, Red Dragon, Red Dragon, East Wind, East Wind

A run, three of a kind, a run, three Red Dragons, and a pair of East.

The kinds of set

SetWhat it is
Chow (上)A run of three in one suit, like 3, 4, 5 of circles
Pong (碰)Three of the same tile
Kong (槓)Four of the same tile. It counts as one set.
Pair (眼)Two of the same tile

Runs never wrap around: 8, 9, 1 is not a run.

Special hands

1 of Characters, 9 of Characters, 1 of Circles, 9 of Circles, 1 of Bamboo, 9 of Bamboo, East Wind, South Wind, West Wind, North Wind, Red Dragon, Green Dragon, White Dragon, White Dragon

Thirteen orphans: one of every 1, 9, wind and dragon, plus a pair of any of them. It is a limit hand.

Seven pairs is not a winning hand under standard rules. A private room can turn it on.

A hand also has to be worth enough fan for the table. Chapter 7 explains the levels.

Quick check

Is 8, 9, 1 of bamboo a run?

Answer: No. Right. Runs stop at 9. 7, 8, 9 works, 8, 9, 1 does not.

Next: Claiming: Pong, Chow, Kong

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